Complete Guide
Features & Plans
What you can do, how it works, and what each plan includes.
| Full feature comparison | Free | Adventurer | Hero ⭐ | Legend |
|---|---|---|---|---|
| Plan Limits | ||||
| Turns per day | 20 | 30 | 60 | ∞ |
| Credits/month | 0 | 25 | 60 | 150 |
| Simultaneous campaigns | 1 | 2 | 5 | ∞ |
| Characters | 1 | 4 | ∞ | ∞ |
| Editable worlds | 0 | 1 | 3 | ∞ |
| AI images / month | 0 | 3 | 10 | 30 |
| AI DM Intelligence | ||||
| Message history | 10 | 10 | 14 | 18 |
| Key facts remembered | 5 | 15 | 30 | 50 |
| Active entities in context | 2 | 3 | 5 | 8 |
| Extended DM memory | basic | standard | standard | extended |
| Full DM quality guaranteed | ||||
| Campaign memory | ||||
| Living wiki (browsable by players and DM) | ||||
| Context synthesis | ||||
| Autonomous NPCs | 1 | 2 | 3 | |
| Faster DM responses | ||||
| Narrative | ||||
| Epic AI DM narrative | ||||
| Narrative arcs (7 phases) | ||||
| AI-generated quests | ||||
| NPC dossiers | ||||
| NPC behavior profiles | ||||
| Persistent character development | ||||
| Voice narration (TTS) | ||||
| Combat | ||||
| Integrated narrative combat | ||||
| ~40 status conditions | ||||
| 8 damage types | ||||
| AI-generated loot | ||||
| Customization | ||||
| 11 world genres | ||||
| Editable worlds (races, classes...) | ||||
| 4-language translation | ||||
| AI-generated avatars | ||||
| Multiplayer | ||||
| Multiplayer (up to 6) | ||||
| Party Mode (shared screen + voice) | ||||
| Shared roles and resources | ||||
| Group voting system | ||||
| Character relationships | ||||
| Legend Exclusive | ||||
| Unlimited turns | ||||
| Extended DM memory | ||||
Free
Adventurer
Hero
Legend
🎲Definition
A round is a complete interaction between you and the AI DM. Each time you write an action — 'I attack the orc with my sword' or 'I try to convince the guard' — the system processes the full round and returns the DM's response.
Each round can include: combat resolution with dice and modifiers, story progression, NPC updates, loot generation, quest progress, and changes in group relationships.
📊How rounds work
When you send an action, the system checks in this order:
- 1Daily turns — {tier} plan gives you X turns per day, refreshing at midnight UTC
- 2Credit conversion — convert credits to extra turns (1 credit = 3 turns)
- ✕No turns available — upgrade plan or wait for daily reset
📅Round types
| Type | Behavior |
|---|---|
| Daily turns | Each plan includes turns that refresh daily at midnight UTC. Free: 20, Adventurer: 30, Hero: 60, Legend: unlimited. |
| Extra turns bank | Purchased turns stored on your account. Used automatically when your daily limit is reached. 1 credit = 3 turns. Never expire. |
💎What are credits?
Credits are LOREKEEPER's internal currency. They let you buy extra turns, images, additional characters, and expand plan limits without upgrading your subscription.
All users receive 10 credits upon registration.
🛒Available credit packs
| Pack | Credits | = Extra turns |
|---|---|---|
| Small | 15 cr | 45 |
| Medium | 40 cr | 120 |
| Chest | 100 cr | 300 |
💸What credits are for
| Action | Cost |
|---|---|
| 3 extra turns | 1 cr |
| Extra AI image | 2 cr |
| Extra character | 3 cr |
| Extra campaign | 8 cr |
| Extra editable world | 10 cr |
| Autonomous NPCs pack | 5 cr |
| Campaign book | 5 + 2/cap. |
| Entity translation | 1 cr |
🎁Free credits
| Action | Reward |
|---|---|
| Register with Discord OAuth | +10 cr |
| Invite with referral code | +5 cr |
| Link Discord | +5 cr |
| Top 1 monthly leaderboard | 15 cr |
| Top 2 monthly leaderboard | 10 cr |
| Top 3 monthly leaderboard | 5 cr |
🤖What does the AI DM do?
The DM handles each round: resolves combat, narrates the story, remembers what happened, and adapts the world to your choices.
Every mechanic — damage, rolls, conditions, loot — is calculated automatically. Numbers are numbers.
✨DM Capabilities
The DM calculates damage, rolls and conditions every round. No guessing, no shortcuts.
The DM writes to the tone you chose: epic, dark, humorous or mysterious. The story sounds like the world you built.
Secondary characters with their own personality and motivations that act independently. 1 (Adventurer), 2 (Hero) or 3 (Legend) active.
The DM can narrate out loud. Six voices available.
Create images for your characters, campaign covers and NPC portraits. 3/month in Adventurer, 10 in Hero, 30 in Legend.
Translate entities, NPCs and quests to Spanish, English, Catalan or Portuguese. 1 credit per entity.
🧠DM memory by plan
How much of your story the DM remembers each round:
* Legend also applies an extended context multiplier across all memory metrics
👥Up to 6 players on all plans
Multiplayer is available on all plans, including free. Up to 6 simultaneous players per campaign.
Available roles: Leader · Treasurer · Scout · Healer · Muscle · Speaker · None
🎒Shared resources
The group shares:
Shared inventory · Group gold · Supplies (rations, torches, healing kits, rope, tents) · Mounts and vehicles (horses, carts, boats, exotic)
🤝Intra-group relationships
Each pair of characters has a dynamic relationship:
Trust: −100 to +100
Conflict: 0 to 100
The DM considers these relationships to generate narrative and dramatic tension.
🗳️Voting system
For important decisions, the group can vote. Resolution by consensus, majority or tie with timeout. The timeout is configurable by the leader.
If a player doesn't act in time, an email reminder is sent to the last person to act.
💀Death in multiplayer
In multiplayer, character death is permanent. No reversal.
In single-player, death is reversible with a gold and item penalty.
We're building this with you
LoreKeeper is an indie project in active development. We're a small team crafting the AI Game Master we always wanted to play with.
Expect new features every week, occasional bugs, and the kind of fast iteration that only comes from building alongside your community.
Features
Everything your table brings
A complete tabletop RPG table: the Master, the rules, the dice, your group and your worlds.
A Master who remembers

A narrator who never forgets
Builds every scene from your choices and remembers what happened weeks ago: names, debts, promises and enemies.
- Living campaign wiki and NPC dossiers
- Plots that branch with your decisions
- Your tone: epic, dark, humorous or mysterious
Combat with real dice

Dice first, story second
D20 combat with initiative, conditions and crits. The mechanics resolve first and the Master narrates the result: no made-up damage.
- D20 woven into the narration
- 40 status conditions and 8 damage types
- 3D dice with physics
Play with your group

Up to 6 friends at the same table
Invite your group with a link. Synced turns, shared combat and group decisions in real time.
- Up to 6 players on every plan, free included
- Votes for group decisions
- Relationships between party characters
Party mode

Game night with no human DM
One screen with your friends around it. The Master speaks out loud, listens through the mic, paints the scene and rolls 3D dice.
- Voiced Master
- Actions by microphone
- Scene images
Your hero, with a face

Give your character a face
Describe their look and the portrait appears in seconds. Their backstory comes back in play.
- AI portraits from your description
- Full sheet: skills, spellbook and inventory
- NPC companions who join the party
World forge

Build a world and publish it
Races, classes, factions, bestiary and lore. Play in it or publish it so others can play inside.
- Full editor for races, classes and factions
- Write your world's opening scene
- Four languages: English, Spanish, Catalan and Portuguese
Campaign book

Your game becomes a book
Every session is written as a chapter you can reread anytime, with the world's codex beside it.
- A chapter per session
- World codex
- Key facts that are never forgotten
The portal is open
Your table is ready.
No more waiting for the group to sync calendars or for someone to volunteer as DM. The Master is here tonight, and the next.
Free · no card